I have experimented with a few things in maya firstly to see what effects I could achieve. Just from using a regular cube to apply the effects to with a plane in the background I have noticed that the effects worked better when the object was rotated a bit rather than flat on as there seemed to be more dimension. I also noticed that with a simple ambient light with the ambient shade put down to 0.1 unwanted shadows were removed creating a much more effective 'white space'. Lastly, toon shaders worked quite well both right up against the object but also offset. However, a thinner line was better in achieving a similar effect to our animatic.