Wednesday 14 November 2012

Maya Experiments: Texture through UV Mapping

After I had done experiments with tools available in maya itself I took the UV map for the cube into photoshop and applied the scribble texture or a pencil like outline and came out with these.

 
 
 
 
 
 
 


1 comment:

  1. Great stuff! Your next style mission is to rough your edges up etc - so that the edges of your worlds look hand-drawn and 'thumbnail-ish' too. Onwards! :)

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